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DynamicTextureAtlas: expose sampling-safe mip count for atlas allocat…
CodeQL Code Scanning
#4806:
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37m 15s
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DynamicTextureAtlas: expose sampling-safe mip count for atlas allocat…
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#4805:
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VertexPool: add unique identifier
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#4804:
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VertexPool: add unique identifier
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38m 29s
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38m 29s
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CI: update Diligent GitHub Actions to v23
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#4802:
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CI: update Diligent GitHub Actions to v23
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RenderStateCache: handle cache file open failures (#802)
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#4800:
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Fix segfault when saving RenderCache
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#4799:
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20m 59s
Poohl:renderstate_save_crash
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DynamicTextureArray: skip empty binds for mip-tail-only sparse textures
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DynamicTextureArray: skip empty binds for mip-tail-only sparse textures
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DynamicTextureArray: compute sparse texture array limits from mip sizes
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#4796:
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DynamicTextureArray: make default texture resizing transactional
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21m 45s
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DynamicTextureAtlas: harden dynamic texture atlas allocation and vali…
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DynamicTextureAtlas: harden dynamic texture atlas allocation and vali…
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DynamicTextureArray: support non-power-of-two sparse texture page sizes
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DynamicTextureArray: support non-power-of-two sparse texture page sizes
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DynamicTextureArray: support non-power-of-two sparse texture page sizes
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DynamicTextureArray/Buffer: synchronize sparse bindings before commit…
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#4789:
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36m 11s
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DynamicTextureArray: prepare sparse array memory without a context
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#4788:
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35m 17s
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35m 17s
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DynamicTextureArray: avoid empty sparse resize binds
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#4787:
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34m 25s
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DynamicTextureArray: avoid empty sparse resize binds
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#4786:
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DynamicTextureArray: enforce pending texture array resize invariants
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#4785:
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34m 53s
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GraphicsTools: preserve SRVs across repeated pending resizes
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GraphicsTools: expose typed SRVs for dynamic arrays and atlases
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#4783:
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35m 34s
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GraphicsAccessories: default typeless texture views to UNORM
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#4782:
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